2. Starter Code
Starter code so everyone begins from the same spot.
(require picturing-programs)
(require "posn-util.rkt")
(define Q1 (square 25 "outline" "black"))
(define Q2 (beside Q1 Q1))
(define Q4 (above Q2 Q2))
(define BG0 (empty-scene 400 300))
(define BALL (circle 5 "solid" "red"))
(define TARGET
(overlay (circle 15 "solid" "white")
(circle 25 "solid" "pink")))
;; we wrote random-posn. pick a posn if that does not work
(define TARGET-POSN
(random-posn 400 300))